The Official
Rules for the Carl Kahn Annual Horseshoe Championship of the World
(a.k.a. CKAHSCW)
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Here to go back to the concise Tournament Rules that are typically
posted on the Big Day
Rule #1 - TOURNAMENT TERMS:
The CKAHSCW is a double-elimination tournament whereas each team will
play at least 2 games.
a) If/when a team loses in the
First Bracket (hereby known as the Winners Bracket), they will then
be moved to the Second Bracket (hereby known as the Losers Bracket)
where they will continue to play until they either:
1)Lose again (which means they
are free to spectate, become an official "Peanut
Gallery" member, or do their own thing on the beach);
OR
2)Continue playing on to the
Finals... GO! GO! GO!
b) In the Finals, the winner
of the Winners Bracket will play the winner of the Losers Bracket.
1) If the Winners Bracket contingent
wins the initial Finals game, they have clenched the title and
will be announced as the Championship Team of the Horseshoe Championship
of the World for the present year. They will be asked to return
the following year to defend their title.
2) If the Losers Bracket contingent
happens to win the initial game of the Finals, they must beat
their opponent again (win at least 2 games) in order to claim
the title of the Championship Team of the Horseshoe Championship
of the World for the present year. They will be asked to return
the following year to defend their title.
Rule #2 - TOURNAMENT PROCEDURES:
Thou shalt play all qualifying tournament games to 15 points
(unless the game is a slow one). Semi-final and Championship Final
games are played to 21 points.
a) All qualifying "wins"
must be by a difference of 2 points.
b) On occasion, slower-running
games will be asked to only play to 12 in order to save time, ensuring
a complete and fair Championship Final whilst the sun is still a-shinin'.
c) Semi-final and Final games
are played to 21 only if there is appropriate sunlight provided.
If the sun is going down, it will be up to the tournament committee
to decide how the game will be run.
Rule #3 - SCORING: Thou
shalt score all CKAHSCW games by using what are known as the "Donner
Rules".
a) The scoring is as follows:
1) Within A Shoe = 1 Point.
(Shoes landing in the pit within the distance of one shoe.) See
Diagram 1.
2) Leaning shoes = 2 Points.
(It must be leaning on the stake - those protruding out of the
sand but not leaning on the stake DO NOT count as "leaners".)
3) Ringers = 3 Points. See
Diagram 2.
b) Each team will place 1 member
on either side of the pits and the teams must "flip" a
shoe to determine who tosses the first pitch of the game; going
forward, the team who scored on the previous toss will go first,
throwing both shoes in succession.
c) Do NOT pick up the shoes until
all points have been counted (unless obviously no where near the
stake).
d) The team who gets closest
to the stake on a toss (toss - set of 4 pitches, 2 per team) gets
the point(s).
1) If each teams' shoes are
equidistant on the same toss, the shoes cancel each other out.
(No Quack)
2) If both teams get a ringer
on the same toss, the ringers cancel each other out. (No Quack)
3) If one team gets one ringer
and the other team gets 2 ringers in the same toss, the inital
ringers for both teams are cancelled out and the team with the
remaining ringer gets the points (3). (Quack-Quack-Quack)
e) "Bouncers" ARE
legal per the Donner Rules
1) Shoes may be played off
anything - backstops, trees, cars, people, small animals, chairs
and benches.
2) Try to be as careful as
possible when tossin' shoes - they are heavy metal objects and
while we do permit "bouncers" off anything, we do want
to attempt to avoid personal injury.
3) Please keep small children
away from the horseshoe pits as they tend to wander and may be
mistaken for a stake or other "bounceable" object and
we don't want them to get hurt or delay play.
4) If, indeed, there is bodily
injury, have Nurse
Lemos to check for broken bones or contusions and ask Mike
"Veto" Genovese to refer a personal injury lawyer.
(He may just tell you to quit your griping as per Rule
#5, sec. a.)
Rule #4 - BE PREPARED:
Thou shalt be ready to play when your team is called up.
a) Keep on top of your tournament
standings - you will be called over the bullhorn (or blowhorn, however
you pronounce it) when it's your turn to play; as the Boy Scout's
Motto states - BE PREPARED!
b) A 10-minute delay may result
in automatic forfeit. It's considered rude to expect people to sit
around picking their butts waiting for you to come back from waterskiing,
jetskiing, swimming, kayaking, etc.
c) The only excuse permitted
for latecoming is that the team was on a much-needed keg run...
but this must be approved by the tournament committee prior to leaving
the grounds.
Rule #5 - SPORTSMANSHIP:
Thou shalt be a good sport.
a. Absolutely
NO whining, bitching, moaning, griping, sulking, snivelling or complaining.
Only light-hearted smack-talking and B.S. allowed.
b. All Judges (Committee) decisions
are FINAL. If you disagree, hold your breath and refer to Rule
#5, sec. a.
c. Shake
hands with your opponents before and after each game. Exhibit
A & Exhibit
B
d. Bad attitudes and poor sportsmanship
will disqualify you and send you to the kitchen where you will be
forced to deep fry the turkeys while the chefs go have fun.
e. The CKAHSCW is a double-elimination
tournament. If you lose your first game, you still have a chance
win the entire thing via the loser's bracket. If you lose in both
brackets, it just wasn't your day to shine and take home one of
Jon's horseshoe trophies, complete with horses**t remnants. Sit
back with a cold
beer, margarita, glass of wine, or mai tai, watch your peers
play, and enjoy the sun and fun.
Rule #6 - NO PRACTICING:
Thou shalt not practice the throwing of horseshoes prior
to the CKAHSCW... or any time during the calendar year.
a. No players may play with their
own shoes.
b. Players who play in or have
lighted horseshoe pits must give 5 points to their opponents.
c. Players who admit to owning
and playing in their own horseshoe pits are automatically disqualified.
d. Those who play or practice
in other people's pits are subject to review for disqualification
based on the following:
1. Did they practice, in earnest,
with a "game face"?
2. Did they play more than once in a 6-month period?
3. How many days or months prior to the CKAHSCW did they play
horseshoes?
4. Did they practice with their annual partner?
Rule #7 - MAKE FRIENDS:
Thou shalt make the effort to make new friends at this event.